Contracted with IAHGames for 'Dragonica' publishing in East-South Asia
2007
Contracted with NC Soft for 'Dragonica' publishing in Korea, contracted with ICE Entertainment for 'Dragonica' publishing in China
2006
Started to Produce Game of 'Dragonica' No.1 Entertainment Group Barunson (Kosdaq, 018700) has invested and became a subsidiary company.
2005
Launched a Casual online shooting action online "S.O.S Online"(China 'Optic', Japan 'Moriah', Korea 'Yedang', Taiwan 'Digicell', Thai Golden Dragon')
2004
Contracted with Samsung Electronics for publishing of 'Dragon Raja'
2003
Established company Selected an Edutainment biz company by Korea Culture & Contents Agency "Pythagoras "
Developed:
Dragonica
Dragonica fully utilizes the advantages of 3D Side Scrolling system. Dragonica totally liberates character movements by the Depth & Turn concepts on maps. This characteristic of its map system lets the players to maneuver actions strategically in battle. This completely differentiates Dragonica from existing representing Side Scrolling game, Maple Story which lacks variety of movements on map and strategic action maneuvers. The humor in skill effects frees players from the boring repetitive battles which can be easily found in existing games cliche skill effects. Dragonica will familiarly reach the gamers with the unique, special, and simple elements such as Instance Mission Map, Great Boss Monster Battle, and Warfare PK system.
There are 3 countries in Dragon Raja Online (Viseus, Zypern and Yilse) Interchange and negotiations between the countries are possible and merchants can trade with other countries. Zypern and Viseus are currently rivalries in constant war, but this can be changed instantly to peace with negotiation between the countries. Numerous guilds exist for each country and peace might be decided according to the politics and diplomacy of the guilds.