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Z

Z-Buffer

An array of numbers that store the proper point on an polygon and its distance from the camera. The array is usually comprised of all the pixels in a screen and only the closest points are stored and then drawn. This method eliminates the problem of overlapping objects.

Zelda

One of Nintendo?s most popular game series. Zelda always centers around an action/adventure style of play in different fantasy worlds. The main characters in the series are Link, an elven heroe (the player), and Zelda, a princess who is, most often an intricale part of the plot. Zelda?s appeal and history have made it a best-selling series throughout Japan and the United States.

Z-Fighting

The flickering distortion effect caused by two or more textures which overlap each other / are too close to each other / occupy simliar planes. It is called z-fighting because the multiple textures appear to be ?fighting? for dominance of the z-axis.

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