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JAGEX


Company History

In December 2001 Andrew Gower, Paul Gower and Constant Tedder got together and founded Jagex Limited as a commercial operation to take over the running of RuneScape, underlying technologies and other games developed by Andrew. RuneScape had already by then become a game which had had over 1 million accounts created over 2001!

The three founders set out with two immediate tasks: firstly to make the operation of RuneScape commercially viable, establishing long term advertising sales relationships and secondly to develop a premium version of the game for subscription-paying members.

Both of these tasks were achieved soon after, and on 27th February 2002 Jagex launched RuneScape Members version. In the first week after launch over 5000 people subscribed making RuneScape instantly one of the largest pay-to-play Java games in the world.

Since that date RuneScape has gone from strength to strength: expanding as both a game - with regular updates giving new storylines, quests and maps produced by content development team and as an ever-growing community of sociable online game players.

Future Development

Jagex has proprietary network communication and graphics compression technologies which are utilized in all its games. These technologies are continually evolving and form the backbone of our development plans.

RuneScape was completely re-written during the latter part of 2003 and early 2004 allowing ?RuneScape 2? to be launched in March 2004. ?RS2? features a completely new games engine and vastly improved graphics for an even more fun playing experience. At the same time we maintained the ?play anywhere? philosophy that is central to our offering. This upgrade makes RuneScape by far the most advanced Java game in the world and will enable the company to attack and achieve our ambitious targets.

We intend to become a significant online operator in all the major gaming markets worldwide; developing and commercializing highly compelling persistent character games that appeal to as wide an audience as possible, based on cutting edge technologies developed in house.

Our ambition for 2005 is to exceed 400,000 subscribers for RuneScape, to take RuneScape into other non-english language markets and to begin the development of a completely new game.

Jagex Limited is the Developer and Operator of the massively multiplayer online 3D adventure

game RuneScape.

The game is played primarily via our website www.runescape.com, or via one of our partner?s sites.

RuneScape has a Free version and a premium Members version. Members have a whole host of benefits and enjoy an advert-free playing experience. Subscription to the Members version costs US?5 per month.

Parlour games & single player games

Jagex Limited licenses our multiplayer games parlour and our single player games to third party websites looking to give their site additional entertainment content.

Our multiplayer games allow your visitors to interact with real human opponents, talk to them with in game chat, and can provide that vital social element which can push a website beyond being just a source of information, into an exciting interactive experience. All of our games are written in JAVA, which means anyone with a web browser can view and play the games.


 

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